| update -- Posted by Lord_Barra on Sunday, September 7 2008 |
A lot has happened since the last date, most of which i will NOT cover in this update. Please see http://bf.aus-squad.com/battles_BF2.aus if you are interested.
The big news is that our Special Forces team has won the past... not sure how many, but it is a lot, of games and have secured a finals placing - going up most likely against exile5 in the grand final in a fortnight. Wish us luck
Our nGR team has been doing exceptionally well also, winning all but our first two games we have secured a finals position though we are still a few weeks away from that. We hope for third position but have a very difficult game or two ahead of us that we must focus on. |
| Update -- Posted by Lord_Barra on Monday, August 11 2008 |
It has been a while since the last update so here we go:
Starting with 16v16 this time. After our big loss to aK^ we fronted up again for our 2nd nGR game, this time against exile5. It was on wake which I call a luck map, it can go either way irrespective of who you are playing as much of it relies on luck. You either lose big or win big on this one. We lost by a moderate score, 145 is actually good against the team we played and on that map so we are happy with that.
Our next nGR game was against rapid fire. We recently defeated them in 10v10 to secure the tier 3 finals (more on that below) and so they were keen for revenge. The map was 16v16 nightflight and we secured a win after a shaky first round by putting up what the casters called a 'great wall of china' defense of the 3 main flags on the map. It was a great game, the first 16v16 special forces game we have ever played and so the win was extra special.
*AUS*:HwT in the 16v16 ladder started a week ago for season 6, we accepted a challenge from the Outlaws clan for Mashtuur city and loaded in on game night to secure the biggest winning margin we have every attained, 361 to 0 - paying off the debt we incurred in our first 16v16 game when we lost by 319 to the Bush Rangers clan. Since the OL game we challenged up for a game on wedesday night, we challenge the RAAF clan for first spot on the ladder on Karkand, RAAF are very good on this map, played something like 10 games and lost only once, but that loss was to us and so this game should be a good one!
We have enjoyed a lot of success in our smaller format games as well. Since the last update LiD (or GA 10v10 team) has been on freeplay mode after the last season. We defeated rapid Fire in this comp too (actually this win came before the 16v16 win against them) in the teir 3 finals for the 10v10 ladder. It shows how far this team has come, it wasnt long ago that rF would easily slap us around. Anyway the new season up again and we have played one game since, this was against Predatorz. we defeated them by 110 - 0 on KarkandFU which was a mappack map that everyone has been looking forward to playing. LiD, like our 16v16 team, has challenged up on the ladder to first position for a game going down next week - wish us luck.
Our GameSpace 10v10 team has also enjoyed much success, winning a bunch of games by significant margins. This is our new development team, a place for new guys to get a game with Steric running it and so far it has been working well for all involved.
Our 2142 team has had a few more games as well, losing in a nail biter to the Project Evolution clan proving that our guys are finding their feet and starting to get involved in some classic games!
The Special Forces team managed by Systemlord in the ADSA 8v8 ladder has also been going great. Actually this team always has, sitting on first spot for most of the season and that is where we ended the season too, and secured a very nice set of fixtures through the finals. So i guess that means we have 3 teams now in first position or challenging for first position. And the SF team has a great opportunity to finish the season in a very high position on the ladder.
I think that is it. This is easily our busiest time ever with 6 teams all getting a game each week, in the finals in SF and in the Money comp for nGR, we will continue waving the *AUS* banner high everywhere we go during this time or burn out trying. Next update will be in a few weeks. |
| Late July Battlefield news update -- Posted by Lord_Barra on Tuesday, July 22 2008 |
The battle results page shows some nice results coming in for the Battlefield Division. A loss against the bR~ clan for our LiD team is the first event on our battle results page since the last update, this was always going to be a tough game and we arent cut about that result. Since then, win win win for all our smaller teams.
LiD had a good win against both the Affliction and SIN clans, on daqing oilfields and Operation Black Hawk Down respectively. Two extremes in 10v10 maps, flyboy and armour on Daqing and infantry on blackhawk down shows the team is building up its skills in both aspects of the game well against quality opposition.
Or Special Forces team in the Adsa 8v8 special forces ladder has also enjoyed some success, 3 solid wins against quality teams again. NSOF on the Surge map, Sons of Alexander went down on the Leviathan map and Evil Fun in a closer match on the Mass Destruction map. So good work there to the SF team waiving the flag high.
We have a new 10v10 team in the GameSpace ladder for a bit of a change. This team run by Steric has enjoyed some good success wining its first two games by significant margins. Australian Heavy Assault went down against us on Sharqi Peninsula and Drunkards in Combat last night went down thanks to some good chopper work from our *AUS* boys supporting the fight on the ground. Like LiD securing a good wins on two very different style maps - infantry vs flyboy\armour type maps.
16v16 has been slow, down season still in the GA ladder. The nGR ladder however has kicked off and unfortunately for us, we have drawn aK^ eX5 and RapidFire first up. So we will have to endure a bumpy ride into this comp. Our first game lastnight on Daqing Oilfields was a bit brutal, aK won significantly but we found some great positives to take away from that game, and remembered the importance of good prac which we wont forget for our coming games.
That's it for now |
| Battlefield news update -- Posted by Lord_Barra on Friday, June 27 2008 |
Well it has been a while since the last news update. My PC blew up, poped capacitors on my motherboard and sweating\fizzing\leaking surface mount resistors on the back of my video card meant i was out of commission for a while. Im back now for an update.
The 16v16 team was knocked out in round one of the finals in an epic against Exile5. It was always going to be a very difficult match but the *AUS* boys pushed hard and capped Exile back to their airfield for a brief moment which really gave the boys a boost of confidence. Losing by only 90 or so tickets as the USMC side on dalian plant is actually a pretty good effort because China was such a dominant side. Going into round two we really had hope for a win. Unfortunately we couldn't keep it together. Exile5 knew they were in trouble due to their poor round as china and so pushed very hard as USMC. We couldnt contain them and they stole away the victory by a big number on paper but a slim margin on game night. Ending our season in 7th spot wasnt a bad effort considering we drew Exile5 in an elimination round first up. We look forward to the next season.
LiD have had a harder time securing no wins since my last update. This high up the ladder the teams get better by an order of magnitude but we continue training and fighting hard none the less. Check the battle results page for details on those games.
The new 2142 season has started and so our team has been starting off its season in the new format, a little shaky has been the start so far but it is early days yet, again results can be found on our battles page.
The Special Forces team (cannon fodder) has enjoyed a win and a loss since the last update. The win was against the DNA clan who are quickly becoming somewhat of a friendly rival, our games seem to go tit for tat as we are apparently fairly well matched teams. I look forward to our next encounter.
Thats it, ive had a night of catching up on administrative stuff so now im off to test my new pc out on games. |
| Battlefield news update -- Posted by Lord_Barra on Sunday, June 8 2008 |
It has been a slow week for once, the break has been good, and because of this there isnt that much to report.
Our special forces team sat on their butts this week – no games played since the Mercenaries game. We did however get an e-mail confirming the finals rules and format with the traditional elimination rounds to thin out the teams and decide who will play the GF, fixtures still TBA but we know we will be in it still sitting comfortable in 1st spot.
In the 10v10 Ladder our LiD team were challenged by RapidFire who were making their way back up the ladder. We got thumped on karkand in a rather brutal game but we still fought hard and never gave up, reducing the damage and proving we have some fight no matter who we play. These guys still sitting at 17th and defending another challenge from behind to be played out on Tuesday.
HwT in the 16v16 ladder prepared to defend 7th spot in a challenge from 3FSJ on ladder lock but the game never got played – an unusually long EA master account server outage meant we couldn't log on to play the game which was scheduled for 9pm. We waited until 10 or a little over but the servers never came online until 11pm so the game was recorded as a 0-0 draw with 3FSJ robbed of a chance to get into the top 8. We fought this but GA wouldnt budge so we are now waiting for our finals to begin. We are discussing map and time submission for the first round against Exile5 which will be a very very difficult game.
Wish us luck |